Tokyo Video Game Tycoon: Chapter 800 pattern open

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In the original game, the play area of ​​the first Assassin's Creed game is not particularly large. According to the one-to-one map in reality, the explorable area of ​​the first map of Assassin's Creed is only 0.3 square kilometers. about.

   And that's big enough for the average player.

  The area of ​​Ocarina of Time in The Legend of Zelda before is not lower than that of Assassin's Creed.

   But Assassin's Creed is more detailed in many places.

   This is the effect brought by the new generation of consoles, and this was not possible on the past consoles.

  At the same time, Assassin's Creed is the first game that tries to reuse the material more.

   Reduce redundant work as much as possible, give developers more room for imagination, and let them add as many interactive elements as possible to this big world.

   The framework for this game at the beginning was developed by thousands of people in one class.

  The total development cycle is only one week.

What Youxing Electronic Entertainment will do in the follow-up is mainly to add more small gameplay content to the game, and to further refine the game's model scene, etc. The final product is roughly equivalent to the screen of Assassin's Creed 3-4 era performance.

   In this game, the big map of Assassin's Creed was also expanded by Take Yusei to about twice the size of the original game.

   But just expanding the map is not really technical, and Zhu Yuxing doesn't bother to only do such a little thing, and it will be more complicated and richer.

   In addition to the regular operations such as clearing the stronghold and question marks, Zhu Yuxing simplified these things as much as possible to avoid making people too tired to play.

   You don’t need to put everything on the map, which makes people feel numb at first glance.

   Red Dead Redemption and The Legend of Zelda Breath of the Wild are the best at this.

  Everything is waiting for you to explore by yourself, the game will not actively push you to explore these things, it doesn't matter if you don't explore.

   But after each exploration, you may find some interesting or fun things, which can satisfy players' desire to explore.

   Of course, all of this still has to serve the main gameplay and core of the game.

   The story of the game tells that the Assassin organization that has been hidden in the dark represents the front, and the Templars, who are virtuous on the bright side, stand on the bright side.

  The two sides have been fighting for thousands of years in the setting, and the main line of the story is a story during the Crusades in history.

   At the same time, this game also has a sub-line, all the historical stories played by players are presented by a unique technology created by a future technology company.

   It looks so real, like a real game, so real that people will gradually get lost.

   And the game started with the previous game trailer CG animation, but it didn't take long for the story to return to the modern era of the near future.

  The mysterious big company captured a bartender named Desmond and conducted research in secret.

  Desmond himself also seems to have some hidden identities unknown.

   This very real feeling makes Davis enjoy the game even more.

   It turns out that video games also have this kind of performance ability. I really underestimated video games before.

   As far as he can see all the game screens, all of them are extremely real, and they are also quite elegant.

   Of course he is not a professional archaeologist, he is just a person who is slightly interested in history.

   So he could hardly fault him.

   After the game officially entered the main line, he couldn't wait to run freely throughout the game.

  The Jerusalem of the eleventh century, and the mood of the populace with a hint of despair made him seem to have really arrived at that era in person.

   He swore that this was the most authentic ancient scene he had ever seen.

   In most of the movies and TV dramas he has watched, the director can only show the audience scenes, and these scenes can only be limited to the scope of the lens.

   But video games are different.

   Video games really shape a whole world from nothing.

   Then, he couldn't help but think of some other games recommended to him by his colleagues.

   His colleagues said that the worlds of these games are quite beautiful, and it is worth experiencing it.

   It seems that I really have to give it a try. It would be a pity to miss such a fantastic world.

  …

   On the market, Assassin's Creed is another breakthrough in the game genre.

   Although this is more developed on the basis of many previous games, it is not a completely novel game content.

   But this form of expression is still eye-catching.

   The complete reproduction of historical scenes is something that no one has ever tried before.

   And in order to make the history of this game convincing enough, Youxing Electronic Entertainment did not hesitate to invite many historians from all over the world who are very knowledgeable about the Crusades to participate in the production of the game.

   Looking for professional people to do professional things, makes this game have extraordinary meaning.

   In addition, this game has the participation of the **** of games, Zhu Yuxing.

   And in the news, they also mentioned the original intention of the game and the next development plan of the game. They all felt that the pattern of Zhuyouxing was quite large.

Assassin's Creed was created by the common thinking of countless people, and Zhu Yuxing also promised everyone that in addition to the necessary cost recovery for the first work of this game, all other income will be aggregated into one game. in the development fund.

   The same will be true in the future.

   And these funds will all be used to motivate producers who are brave enough to create new gameplay, as well as some independent game producers.

   As long as they have ideas and are very creative, they can get a part of the income obtained by the first Assassin's Creed after being approved by Yuxing Electronic Entertainment and several well-known game producers.

   Everyone knows that Zhu Yuxing not only hopes that his company can grow, he also hopes that the entire industry will thrive.

   So the sales of this game easily exceeded one million in the first week of its release.

   And then, Yuxing Electronic Entertainment also announced that this game will be logged on more game platforms in the future.

   Whether it is a former competitor's platform or its own platform, you can log in.

The purpose of everything is to hope that this first work can be played by as many people as possible, and it will not be restricted by the gap between platforms, and also allow more funds for this game to be saved for future games. Developers serve.