Tokyo Video Game Tycoon: Chapter 773 switch
Chapter 773 switch
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“Honey, I want to buy a mobile phone.”
“Mobile phone? Don’t you already have one?”
“Uh-huh, this...this one is different from the previous one. You can play the latest Mario game on this phone.”
“Oh, I understand. I’ve seen this ad too. You can buy it. Husband, you usually work so hard, so it’s definitely no problem if you just buy a mobile phone.”
“Wife, you are so gentle and considerate!”
At the dinner table, my husband was extremely moved, and the child beside him, Mrs. Wen, had eyes shining brightly.
“Dad, if you buy a new mobile phone, does it mean that your handheld console can be retired and given to me?”
“Think about it, sweetie, there are all kinds of video game archives on it that I treasure. Even if I buy you new ones, I will never give you the old ones.”
“Well, it’s not like the new one won’t work…”
“Teach me a lesson, and then I’ll consider whether to buy it for you.”
Wentai looked depressed, but he soon became happy again.
Dad bought a new game console, is he still worried that he won’t be able to play it?
That night, my husband couldn’t wait to buy the latest Facebook mobile phone online, and also bought several bundled video games.
Different from handheld consoles, all games on mobile phones only have digital versions, but they are indeed cheap enough in terms of price and quantity.
Furthermore, old games such as FC and SFC are not just mere transplants. These games have also been deeply adapted to touch screens.
There is a dedicated team of 200 people in Youxing Electronic Entertainment to do this.
Because it is a digital version, even games from the FC era can be updated as soon as possible.
Good adaptation, sufficient game capacity, and players are willing to spend money to buy some nostalgic games, forming a virtuous cycle.
On Mickford's side, the progress of game development seems a bit slow, and there are many obstacles and difficulties encountered.
The first is the issue of game development engines. Myron Keys is experienced and visionary in the field of electronic products, but this does not mean that he knows anything about video games.
He only knows that there are many high-quality games on handheld devices, which are also mobile devices.
And Myron Keys asked the recruited team to develop a game that was not inferior to at least the quality of the Suri Electronics handheld console.
But this brings us to the first problem, which is the engine.
Creating engines one by one from scratch is very complicated and cannot be done overnight. However, the only easy-to-use engine on the market is that of Yuxing Electronic Entertainment.
As a competitor, Myron Keys had to pay a sum of money to Youxing Electronic Entertainment when he planned to develop a game in a big way, which really made him unhappy.
As a competitor, and a company of Mickford's size, if you want to license Unreal Engine, you now need to pay tens of millions of dollars per year, as well as a 10% commission on sales.
Myron Keyes finally decided to develop the engine himself.
But this is the second problem.
The development team he has established is only more than 200 people, and part of it has to be divided into developing new engines. Of course, it is not a big problem if it is just to develop an engine with relatively simple functions.
However, if you want to make a game with quality that is not inferior to that of professional handheld consoles, this cannot be accomplished in a short time.
But Myron Keys didn’t want to study this. He gave the team a death order. Don’t worry about the salary. The price you need to pay is your hair and liver...
So the game development team under Mickford can only develop games and engines with pain and joy.
Zhu Youxing’s smile never faded when he saw the news that Myron Keyes was in a hurry to develop the game.
It seems that this man who has been running rampant in the electronics industry does not particularly understand the difficulty of game development.
And the other party seems to have been led into a misunderstanding by himself, that is, he wants a high-quality game, not an ordinary small game. Myron Keys should continue to walk on this detour for at least a year. It's your own opportunity.
Leaving aside the discussion of non-game players for now, at least if video game players want to buy a mobile phone, they must strive to make Facebook’s mobile phone the first thing they think of.
Hold the position of core players first, and then win the favor of other users.
But now it seems that the basic base of keeping core players has not been completely successful. The sales volume of mobile phones is still not as good as that of Myron Case, but for Facebook, which has just entered the mobile phone industry, it is a huge success. It worked.
At least Facebook can gain a foothold under Mickford's strong dominance, which is something to celebrate.
Next, the works of the mobile game development team can also enter the field of smartphones like a bomb. I have given them the direction and standards for development, and the rest is to quietly accumulate strength and make sufficient preparations for the next few blockbuster works. Just be prepared.
As for now, Zhuyouxing already has a new plan, which is a new handheld console.
However, this handheld console will also be distinguished from the previous handheld consoles in the traditional concept. It should be called a collection of handheld consoles and consoles, which is the form of the switch in the original world. This is something he has wanted to do for a long time, and now Its technical capabilities have matured, and its player base has reached a certain level. Uniting handheld players and console players is what Zhuyouxing wants to do now.
But this is still in the early stages of research and development, and a series of ideas are not yet complete.
“Zhuyou, according to your idea, we have completed the appearance design of the console you call switch.”
Wearing a white engineer uniform, Airi Hayasawa came to the floor where the fifth game development team is located with the latest draft.
Now Zhuyusing is focusing on the development of Final Fantasy 7 Core Crisis, which is considered the most important work at the current stage.
Zhu Youxing turned his head and glanced at the design draft, and a sense of familiarity suddenly hit his face.
The detached handle design can be connected to the base of the display device and the game console body with a small cooling fan.
This is a big piece for all previous game handhelds, but it is very small for a game home console, which is somewhere in between.
It turns out that there is a big gap between the initial design of the switch and the final product. Its release date is 2017, but the earliest design time probably started after the release of WIIU. At that time, the switch was just a simple handheld mode. It can be regarded as the inheritance of 3DS. Later, due to various reasons and improvements, it gradually became the final switch product.
Zhuyouxing has skipped this step directly, and it will be the final version of the switch directly, which will save a lot of time.
(End of this chapter)