Tokyo Video Game Tycoon: Chapter 629 Professional refinement

Chapter 629 Professional Refinement

  628

"You see, this character can actually have more actions, and several more execution actions can be set. Now our game consoles can carry more game content, so there is no need to be stingy in this regard. Try our best to It would be great to squeeze out the performance of the gaming console.”

Takeyusei stood up, stood behind Yabuki Shizuo, and then made an execution gesture.

"For example, for execution actions like this, of course you don't need to follow my actions exactly. It's better if you can imagine cool enough actions. Our game pursues reality in some aspects, but after all, this It is a game, and it also needs to be cool enough to attract players. The simple, crude and very cool execution action is one of our attractions."

 …

"Also here, after the enemies are eliminated, I think the weapons on them can be picked up and temporarily used. We can set an upper limit for the characters to carry with them, so that the characters can not carry enough supplies in the early stages of the entire game level. To deal with all enemies, we need to make full use of the environment and additional resources in the game to fight, which also gives players some pressure, and appropriate pressure can also greatly enhance the sense of immersion."

 …

"By the way, we can also set up more hiding places. Can you imagine where the special forces hidden in the shadows would hide? Is it on the ceiling of some houses, or is it disguised as a box in a corner? Wait for the form?”

 …

"Do you understand, attacking in the east and in the west? Sometimes if a patrolling character never meets the player's assassination conditions, a player who doesn't mind it might consider a head-on confrontation, but sometimes some players are very compulsive. Symptoms, it would be very uncomfortable if we don’t assassinate them all. We must consider this kind of players, and the method of attacking in the east and in the west is one of the solutions. Use some rocks or environmental items to make noise to attract soldiers to investigate. In this way It gives players the means to actively carry out assassinations right from the start, making them feel that everything is under their control, which makes them want to stop."

This trial DEMO can only be regarded as an early version.

The stealth mode is also quite simple.

However, it is not a big problem. These functions only need to be added in the later stage.

 Zhu Yusing told them his understanding of the stealth game one by one. These can be regarded as classic modes in the past life stealth games.

 Metal Gear Solid, the early generations of Assassin's Creed, Splinter Cell, Dishonored, etc. are all considered the benchmark for stealth games of that era.

All the classic gameplay and functions related to infiltration in these games are really countless, and Zhu Youxing feels like he can go on and on.

Of course, this is not to say that this game has no merits. The general framework and rules of the game are now very good. Zhu Youxing also feels that this work can achieve this level. They have not considered so many infiltrations. The only function is that they have never played this type of game before, so naturally they cannot compare with experienced gamers like themselves in previous lives.

Look at Mario’s jumping function. Such a jumping gameplay has been continuously innovated after decades of iteration.

If Super Mario had been a game on the level of Mario Galaxy from the beginning, it would have been a surefire success. Any further breakthroughs and innovations would be a pipe dream.

At present, it seems that the overall ability of the team is still somewhat lacking, but these are only minor problems.

 In other words, the team led by Yabuki Shizuo still lacks some flexible development methods.

“President, what do you think of this overall situation?”

By the time Takeyusei finished playing the entire demo, he had already put forward quite a few opinions, which made Yabuki Shizuo a little autistic.

 It turns out that there are so many things to say about a stealth game, but he had never considered so much content before.

Had Zhu Youxing not told himself, he would have actually felt that the DEMO developed by his team was quite perfect.

It is naturally impossible for Zhu Youxing to attack people at this time. After all, both sides are not players of the same era. It is normal for there to be a gap.

He said: "It's already very good. You should all be able to see that some of the comments I just made are expansions of some functions and gameplay, and you have done a good job on the core of the stealth game. The remaining The whole point is to keep coming up with more stealth ideas to fill the game."

Takeyusei stood up with a smile and patted Yabuki Shizuo on the shoulder: "This time, we are using the GSX game console, which is the most advanced game console of this era. You can freely release your imagination. This time we The performance of our game console can fully meet all your needs, but I am still worried that you cannot fully unleash the performance of our game console. It is a waste of the game console we have worked hard to develop."

 Yabuki Shizuo nodded and said with a serious face: "President, you are right, then we will restart the production of a new trial DEMO now and strive to submit a satisfactory answer within a month."

Zhu Youxing waved his hands at this time and said: "Well, actually, there is no need to be particularly anxious, because I suddenly thought of something."

 “Think of something?”

 Zhu Youxing nodded: "Perhaps, our game development team should be expanded."

“Do you want to expand? President, do you want to speed up the development of the game?”

To date, the ten development teams of Yuxing Electronic Entertainment in Japan have at least 500 people.

˜You must know that other game companies may have less than 500 people in their entire company.

Youxing Electronic Entertainment has a development team of 500 people. Such a team has great advantages in developing games. They use sufficient human resources to solve all problems easily without working overtime. This is basically the case for other companies. Something that cannot be done.

Zhu Youxing shook his head and said: "No, it's not that we no longer need programmers or level designers. What I mean is that our development team should add some new professions."

 “What kind of career?”

Yabuki Shizuo immediately took out his notebook, ready to record it carefully.

"First of all, we need a film and television drama director as an assistant. Of course, we don't need to find a particularly professional director. It is enough for him to be a graduate of a relevant directing major or a college student. Their basic knowledge needs to be solid enough. Okay, we don’t need much lens innovation.”

 “Director…”

Shingo Yabuki really didn’t expect Takeyusei to want a director.

 He didn’t quite understand it, but he decided to record it first.

“Also, we should also need real actors at this time.”

 (End of this chapter)