Tokyo Video Game Tycoon: Chapter 142 I have bad news to announce
Chapter 142 I want to announce bad news
This news was released around two o'clock in the middle of the night, which is when the number of viewers is at its lowest.
I usually come to the company around five o'clock in the morning.
Even including the latest deletion event, this post did not last more than three hours.
Obviously someone is deliberately trying to block this news.
Having always been very sensitive to the trends of Youxing Electronic Entertainment, he realized that the content of this post was probably true.
Youxing Electronic Entertainment is really starting to develop higher-performance consoles.
In the post, it was introduced that Yuxing Electronic Entertainment may have been preparing to develop an updated console one month before the release of SFC.
And this time, we no longer simply plan to develop in a 2D graphics interface, but jump directly to 3D graphics to create three-dimensional games.
Kentaro Hayakawa immediately thought of the 3D animated movies that had become popular in North America.
Around Christmas of 1990, while still in North America, he was fortunate enough to watch the world's first feature-length 3D animated film for the first time.
At that time, he was amazed at the imagination of Americans, who actually created a pioneering three-dimensional animated film.
That movie also set off a wave of craze across North America at that time, and many people were discussing enthusiastically that this was the future of movies.
Later, in the past four years of development, there have been more and more animated films in North America, and their popularity has become higher and higher.
This is just like Japan’s current pursuit of video games, which is developing rapidly.
Just last year, a movie with pure 3D special effects and real people was released in the United States.
The people in it can already fly over walls and dodge bullets in slow motion, making people once again marvel at the reality and shock brought by 3D special effects.
Thinking of this, Kentaro Hayakawa immediately understood that Yuxing Electronic Entertainment was probably really doing this. They really planned to develop a 3D graphics game console and prepare to enter a new era.
So far, the game consoles created in Japan are actually quite simple in technology.
Look at their engineers at Surui Electronics, they developed a 16-bit game console in just one month.
The quality and performance of the game console itself cannot be said, what is missing is high-quality games.
If the games they released at that time could at least guarantee that they would be at the passing level on average.
So it’s hard to say who has the final say in the Japanese game market at this moment.
Sometimes the playability of the game is better, but it is easier for people to get into the visual spectacle and the more realistic music.
This is similar to the fact that if it were not for the feelings of later generations of players, it would be difficult for them to play those ancient games other than super masterpieces.
For example, the duck hunting game released on the Famicom has sold 20 million copies worldwide, but how many people will still be able to play it in future generations?
More players are still attracted by new games with more exquisite graphics and special effects.
In fact, it can also be said that humans are visual animals. If humans are stimulated through vision, they will be more likely to have tendencies.
It is for this reason that Zhuyouxing plans to speed up and quickly follow up with the latest performance game consoles before the development of 16-bit game consoles from Surui Electronics has yet to take shape.
Now Zhuyouxing is on the same track as Surui Electronics.
Coupled with the endless video games coming out of Yuxing Electronic Entertainment, if I don't think of a way to move forward, Surui Electronics really won't be able to fight Yuxing. It would be better to surrender as soon as possible.
Now, there is news that Yuxing Electronic Entertainment is preparing to develop a more powerful game console, and Hayakawa Ueto immediately believed it.
According to the current human and financial resources of Yusheng Electronic Entertainment, they can already do this, and in order to completely control the entire market, it is also very beneficial to develop more advanced game consoles.
No, we can’t wait any longer, we must advance the development of new game consoles!
Hayakawa Ueto can't sit still anymore. He can't wait to release a magic right now, turn all the employees in front of him, and then issue new tasks to them.
The time has just arrived at eight o'clock in the morning for work.
Employees came to the company one after another.
Programmers began to write code step by step to prepare for new games, while engineers were still studying various peripheral controllers for PN game consoles. Recently, they just happened to develop a controller that can be tracked, that is, The technology can realize human body dynamics through the handle, and they have begun to develop a beta version to test the effect.
However, at this moment, Ueto Hayakawa walked into their development office.
“Everyone, please stop what you are doing. I have terrible news to announce. This is more important than what you are doing right now.”
In the electronic game division, the entire floor is now filled with people from their department, and the number of people has expanded from a few dozen at the beginning to more than a hundred.
This floor is still a large flat floor with almost no partitions. Hayakawa Ueto does this to allow employees to communicate more smoothly. He believes that it is important for engineers and game development programmers to communicate in real time.
In this way, the two parties can produce some wonderful sparks under the collision of ideas.
He didn’t know why he thought so, but some business intuition made him think it would be useful.
And in such an empty flat floor, Hayakawa Ueto can be heard by most people in the area as long as he speaks louder.
Everyone raised their heads from their respective workstations and looked at their superiors.
“Just this morning, I just got some news. Youxing Electronic Entertainment seems to be preparing to completely crush all our competitors and monopolize all markets.”
"How is this possible? We now have a bit of a player base. Recently, two or three of our games have become popular, and we are no longer the original ones who didn't know anything."
The head of a game development team said loudly.
Under the leadership of Ueto Hayakawa, the employees in his department have become a relatively more open group of people. If they have any questions or doubts, they can take the initiative to raise them.
This is the management experience he learned from the United States, which he thinks is very useful.
And that seems to be the case, and his employees are more cohesive as a result.
If this were not the case, how could it be possible to capture a certain market share in the face of monster opponents?
“Is it because of the release of SFC? And the GB game console that has been promoted? Our engineering developers are already conducting research, right? Isn’t there already progress?”
The head of the engineering development team stood up and said: "The first batch of engineering prototypes are almost ready now. They are also eight-bit and have a color screen. The screen can also be always on, allowing players to hold the game at night. Play on the machine.”
(End of this chapter)