Tokyo Video Game Tycoon: Chapter 1136 It\'s time to release a new game
Chapter 1136 It’s time to release a new game
In the early morning, new updates appeared on the crowdfunding page of the Battle.net platform.
New news about Isaac’s union was finally announced after a few months.
As a die-hard fan of Takeyusei, Kazuo Murakami learned the news through push notifications as soon as possible.
He quickly opened his mobile phone to check the crowdfunding page, and found that what was updated on the Isaac's Binding crowdfunding page was Zhu Youxing's own game development progress.
“An independent game produced by Zhu Youxing alone. This is really something I haven’t seen in many years.”
Looking back on the past, Zhuyouxing independently produced a game in the Famicom era.
Later, after the launch of SFC, we began to develop larger games on a team basis.
Of course, this is also because no one on the Internet knows that Zhuyouxing has a trumpet.
Those who know will also choose to keep the secret tacitly. It is better to keep the secret in the dark. There is no need to make it public.
Even Kazuo Murakami, a die-hard fan and a person who has a good relationship with Takeyusei, doesn't know about this matter.
So this time he was quite happy to see Zhuyouxing making a game independently again.
The latest announcement is to add more playable content to the game, and Zhuyouxing also announced that the game will be released in one month.
I hope players will like this game that he independently produced. If there are any shortcomings in the game, please feel free to criticize it. Zhu Youxing himself said that he will do his best to provide players with a better gaming experience.
This is the attitude of the world's top producer. Even if he has become famous, even if Zhu Youxing does nothing now, no one can shake his status in the game industry. He still insists on maintaining a humble attitude.
The admiration in Kazuo Murakami's heart deepened even more.
At the same time, he also subconsciously compared his former anonymous benefactor with Zhu Youxing.
He felt that the anonymous benefactor and Zhu Youxing were the two people he admired most in his life, and they were his guiding lights.
“President, this is a professional-level game review article to be published this week. Please take a look.”
At this time, Murakami Kazuo's assistant came in with documents, and the manuscript written by the professional review editor was placed on Murakami Kazuo's desk.
But Kazuo Murakami only responded with a slightly perfunctory response, and then continued to look at the relevant information about the game intently.
The content revealed in the game this time is quite rich.
First of all, the game itself will have a very diverse dungeon system. The announcement released by Zhuyouxing only talks about what algorithm this dungeon system uses, and what kind of dungeon and equipment system this algorithm can probably cooperate with AI calculations to create.
Kazuo Murakami doesn't understand these complex data structures. He is just a game reviewer.
But there are some professional game developers in the comment area below.
They started actively analyzing the content not long after the announcement was made.
First of all, the most important content is definitely the data calculation system this time, which allows the equipment to be randomly matched.
According to the estimates of these professionals, it is possible that freely assembled attributes can give every player a different adventure experience.
There are hundreds of ways to play just by matching equipment.
However, this will also have some disadvantages, that is, there may be some very powerful equipment matching routines to form a one-size-fits-all clearance strategy, and then the game will become homogeneous.
We can only look forward to the balance adjustment of the random equipment matching by the producer Zhu Youxing.
Is it just the richness of equipment matching?
Then this is similar to dead cells.
Now that Dead Cells has been released for many years, the game has become quite mature, and the game development team formed by the three girls in recent years has continued to update.
They are quite perseverant in persisting in this aspect. They usually actively develop more new games, and at the same time, they can find time to add more game content to Dead Cells.
Murakami Kazuo feels that dead cells are already the ceiling of this type of random equipment system.
If you want to surpass the independent game Dead Cells, it will probably require a large-scale production and more exquisite graphics.
But so far, no game company has dared to make a large-scale roguelike game with random dungeons.
The main issue is cost. This kind of random generation cannot be as exaggerated as an infinite world. It still requires manpower and material resources to slowly and forcefully stack up a large-scale roguelike game.
Another problem is that roguelike is not particularly popular right now, and it is still popular in small circles.
But from a business perspective alone, The Binding of Isaac is indeed much more powerful than Dead Cells.
Obviously Zhu Youxing's own fame is the most attractive point.
When it comes to the official version of the game, how fun will this game be?
With such doubtful thoughts, Kazuo Murakami couldn’t help but open the demo version of The Binding of Isaac again.
This is the number of times he has opened this trial game.
Recently, he usually takes it out to play when he has nothing to do at the company, mainly because the game is very fast. If it is a speed pass type, he estimates that he can shorten the clearance time to about fifteen minutes.
As far as he knows, some top players can speed pass the game in less than ten minutes without relying on loopholes, which is simply outrageous.
If you follow the refund rules of the Battle.net platform, the play time is within two hours and the purchase time is no more than fourteen days, it is still enough for Kazuo Murakami to play it five or six times without getting tired of it.
It's really a bit weird. The game obviously looks very rough, even rougher than Dead Cells, and the characters' movements are stiff. It's like a retro game from the 1990s, but it's really the game console's turn. In terms of timing performance, the smoothness of the movements is still very much in line with the basic standards of modern games.
By the way, it seemed like there was something to do just now?
At this moment, Kazuo Murakami suddenly came back to his senses and remembered that someone had been looking for him, but he couldn't remember it after a while.
Forget it, it shouldn’t be a big problem, just continue playing the game by yourself.
Thinking of this, he turned his attention to the computer with peace of mind, completely forgetting the professional-level game evaluation article reported by his assistant before.
…
At Mickford's headquarters in the United States, the head of the game development department hurriedly came to the office of CEO Myron Case.
As soon as he entered, Myron Keys made a quiet gesture and seemed to be on the phone.
"Well, that's right. My next plan is to launch a new game console device and increase the bonus benefits that Infinite World brings to us. I estimate that one million sales will definitely be no problem, and tens of millions of sales is not impossible. , so that I can guarantee that at least 3,000 new jobs will be created.”
At this point, Myron Keys did not dare to say more, because he was afraid that if he said too much, he would arouse suspicion on the other end of the phone.
After Myron Keys’ bragging, the person on the other end of the phone seemed very satisfied and seemed to have agreed to the deal. Myron Keys’ mood also became very good at this moment.
After hanging up the phone, Myron Keys noticed the head of the game department coming in, so he took out a cup and drank water leisurely and asked: "What's wrong? What happened?"
“Boss, Youxing Electronic Entertainment has launched a new game, and it is scheduled to be released in a month. This is another suppression of us!”
As soon as he finished speaking, Myron Keyes' hand froze, and the drinking glass fell to the ground and broke into pieces.
(End of this chapter)