Tokyo Video Game Tycoon: Chapter 1113 A confident press conference
Chapter 1113 A Confident Press Conference
The highlight of Mickford's press conference was arranged in the second half.
The first half of the year was all about releasing some conceptual and innocuous electronic products.
In the second half, Mickford's release rhythm also slowed down significantly, and Myron Keys even came on stage in person to start the introduction of the second half.
"Everyone, I know what you are looking forward to, but please don't worry, I will show you what you are looking forward to this time, and what I will release next will be our key video game projects in the next period of time. These projects It is also a large-scale electronic game that we have spent a long time and invested a lot of money in. Now I would like to invite the director of our game development department, who will introduce to you our latest electronic game products."
"Here we come." Zhu Youxing said softly, and other senior officials who were gathering to discuss fell silent and then looked at the big screen.
Mickford’s video game conference is what Youxing Electronic Entertainment needs to pay the most attention to.
ˆPrevious products had little interaction with Youxing Electronic Entertainment, and no matter how powerful they were, they could not affect Youxing Electronic Entertainment’s fundamentals.
But game launches are different.
Mickford's head of game development department came on stage and started a brief introduction.
The first opening remarks are to introduce the development process of Mickford's games in recent years.
This journey was described as very difficult in his words.
Among them, they are saying openly and covertly that Yuxing Electronic Entertainment is too strong, which has caused great pressure on the game development of other companies.
However, everyone in this circle knows it well.
Isn’t it that the quality of game development by other companies is relatively poor and is not at the same level as Yuxing Electronic Entertainment, so other game companies feel a lot of pressure?
If you can also develop high-quality games, then why is there any pressure?
So far, Kazuo Murakami’s game review website has a total of more than fifty games with full stars.
More than 40 of them are from Youxing Electronic Entertainment.
Then the remaining half belongs to Surui Electronics.
The remaining small portion belongs to Brown Entertainment.
The last one is other small and medium-sized game development companies.
As for Mickford, they have not had a game that can be rated with full stars for so many years.
It's normal for them to be under a lot of pressure. Mickford has invested a lot of money and still doesn't have a good reputation, and Myron Keys himself has a disgraceful face.
"but!"
The department manager suddenly changed the subject after the misfortune was over.
"This year we will completely reverse this situation. Thanks to the strong support of our CEO, Mr. Myron Case, our game development department has more abundant funds to unleash our imagination, and at the same time we have more knowledgeable people. People are willing to join our company to develop games, and I am confident that our game development department will be a successful and visible presence in the next few years."
The tone of the department head became more and more excited as he spoke, as if their game development department would become on an equal footing with Youxing Electronic Entertainment in the next second.
Then the department head began to announce their latest video game development.
The first one is a first-person shooting game, which is a sequel to a game they have developed before.
The game looks very good this time. Everyone at Youxing Electronic Entertainment can recognize it at a glance. Isn't it made by Unreal Engine?
First Development Department Yuki Kiuchida: “The game is good.”
Hitomi Kitada from the Third Development Department: “But it’s using Unreal Engine.”
The second development department Shiratori Arumi: "President, should we make some obstacles? It should affect their game development."
Hide Uchiyama of the Ninth Development Department: "You are really bad, but I like you."
Shiratori Youhai couldn't stand his bad temper at that time: "You guy, stay away from me! You jerk."
Zhu Youxing said: "Why do you use Kizuko? If his game sells well, he will give us a share of the money. I really hope that their game can sell well."
Having a really good game is a good thing for gamers.
How can Youxing Electronic Entertainment alone satisfy the appetites of so many gamers?
The development of a game now often takes two to three years or even longer, but players may only play it in dozens of hours or at most more than a hundred hours, so players will have to wait for a few more years for you to release a new game. game?
There is still a shortage of good games in the game market, and there are not many Domikfu. On the one hand, Zhuyouxing is looking to see if Mikfu’s games are interesting and whether he will be interested in experiencing them. On the other hand, it is to let everyone present learn from them. Check out your opponent's games and plan the pace of subsequent game development in advance.
Now that the overall situation of the game market has been determined, in fact, it is basically difficult for a company to shake Yuxing Electronic Entertainment, unless Yuxing Electronic Entertainment commits suicide and subsequently produces a lot of junk games to ruin its reputation.
Several department heads then began to study how to implement some of the technical details in this game and whether they could add it to their own games.
The press conference is still going on, and the head of Mickford's game department has released several more casual games, including a music rhythm game, an extreme sports game, and two other games: Rhythm Master and Extreme Kingdom. It looks very similar. It looks very good and is expected to become a high-quality game in a niche category.
But so far, there is no work that makes Zhu Youxing too amazing.
But then, the mood and attitude of the department head suddenly changed. Zhu Youxing was also keenly aware of it and couldn't help but squint his eyes.
"I think after watching these games, you will all think that our games are very good, at least they look good in the trailers, and what I can promise you now is that your real feelings after getting the game will also be It will be exactly the same as when you saw the trailer, and it may even exceed your expectations. I guarantee here that if players are dissatisfied within the first ten hours of playing these games, they can directly choose to refund without any conditions. That’s how confident I am in the games we make!”
This attitude is quite good and full of confidence.
Zhu Youxing thought in his mind.
Then the head of Mickford's game department continued: "If these games are works that can make you feel very good, then I am confident that the work I am going to announce next will definitely make everyone feel amazing. Now let’s invite our new generation game producer, a young but very talented game developer, who will grandly introduce to you an epoch-making product, a game that can change the open world!”
(End of this chapter)